Deals Placed
$3 Billion+
In Revenues for customers and clients
Years of experience

Game Development Services

FOG’s boutique roster of clients serves as a one-stop shop to anyone looking for new titles, experienced work for hire teams, or proven service provider teams for their outsourcing needs. We have teams that can deliver on all platforms, from mobile to console. Our decades of diligence, expertise, and ingenuity have developed hundreds of long-term repeat business relationships.

  • Constant and direct access to over 1500 trusted, reliable development and outsourcing professionals worldwide. All contracts are directly between our clients and you.

  • Smooth and efficient RFP process. Give our clients a chance to compete for your business and you will get back strong, actionable proposals which meet your demands.

  • Streamlined negotiation and contract process.

  • Professionals who listen to your needs and provide timely responses and appropriate solutions for your consideration
  • Trusted, reliable outsourcing partners

“It’s like going to a candy store.”

    -John Sutyak, Head of New Business, Atari

“The FOG Studios team came up with several outstanding development options for us in just a few days. They helped drive the right developer selection with a very open mind and they really listened to our needs….outstanding!!”

    -Mark Meadows – Principal, GameMill Entertainment

“FOG’s talent pool really stands out from the rest. I would not consider working with any other agency. They have impressed our Licensor partners like Cabelas and Hasbro as well.”

    -Pat Kelly, Producer, Activision

“FOG Studios has connected us to talented and competent contractors and been especially helpful in mediating those relationships through sometimes difficult linguistic and cultural barriers. As an independent game developer and publisher being able to find and develop long term relationships with quality contractors that fill the gaps in our capabilities is essential to ensuring a quality product.”

    -Tim Shannon, Producer, S2 Games

“Ed Dille and FOG team are always a pleasure to work with. They make even the toughest business situations much easier to resolve & ensure a smooth process from the very beginning of the relationship. I do recommend FOG Studios as your partner agency, especially if you value productive & smooth long-term partnerships. Not that common a thing in our industry!”

    -Andrew Chan, Head of Development, Wargaming.net

“FOG Studios provided a focused effort to understand Activision’s needs and proposed good solutions for each situation. They are a reliable partner who tended to our needs throughout the project and beyond. Based on this experience, I highly recommend FOG and look forward to working with them again!”

    -Tomas Roller, Producer, Activision

“With the increasing number of outsourcing companies worldwide, it is difficult to find the right 3rd party vendor to suit a project’s needs. FOG Studios makes the whole process easier with their expertise, knowledge and connections. With their help, our vendor selection has been a breeze and through their introduction and guidance, the communication with the new team has run smooth from day one. I would recommend them to any studio looking for the right match for a successful outsource collaboration.”

    -Alexandra Cicorschi, Art Outsource Producer, Ready At Dawn

“FOG Studios has been accommodating to our needs in finding the right titles to add to our lineup. They make great efforts in understanding our budgets and types of titles we are looking for. We intend to continue our relationship with FOG Studios as a valued partner in our process of evaluating future titles.”

    -Akibo Shieh, Founder and CEO, Aksys Games

“Ever present, on point and always a pleasure to talk to, Ed Dille and his team at FOG make my work much easier as publisher on the lookout for the next great game. They’re a straight shooting team – a rare trait in the industry today – that help things move forward at a steady clip.”

    -Shams Jorjani, VP Business Development, Paradox

“FOG is unlike any agency I have ever dealt with because they really do care about the needs of the project, not just their client, and they are eminently fair, and great folks to boot. They have my utmost respect.”

    -Brian Christian, VP Konami

“FOG Studios has time and again proven their professionalism and passion in everything they do. The team has made it a priority to pair reliable and talented developers with publishing partners for their mutual benefit. We highly value and recommend FOG Studios’ insights, experience, and commitment!”

    -Jennie Sue, Developer Relations, DeNA

“The FOG Studios staff is very personable, has high integrity and brings good value to the relationships that they establish.”

    -Glenn Wissner, Senior Producer, Sega of America

“I’ve known Ed for many years and worked closely with him from 2007-2016. Ed works incredibly hard for his clients and has a great team of people working with him at Fog Studios. He knows the video game industry from every angle and because of this knowledge and depth of experience he is able to walk the line of pushing hard for the best deal he can get for his development clients while also knowing what is important to the other party. Over the course of many negotiations Ed became a person whose opinion and insight I sought out about things unrelated to our own business together. I hope I have many more opportunities to work with Ed in the future.”

    -Bill Anker, VP Business Development & Licensing, D3Publisher

“From a publisher’s perspective, it’s super refreshing to work with an agency like FOG that puts the needs of a project first, and understands all the places where things can go off the rails from both the publisher and the developer’s perspective. Ed is the best game agent I have ever worked with and you can count on him to come up with creative and effective solutions to whatever challenges you are facing. Also, should anything unplanned occur during development, Ed and his team are there to mediate a fair and equitable solution for all parties. I can’t recommend a better solution to any independent development studio, irrespective of their level of history and experience in the industry, than working with FOG Studios.”

    -Joel Breton, VP VR Content, HTC Vive

Business Development Services

We exclusively represent a select number of clients worldwide and grow their businesses for long term success. We market and position our clients’ services to potential buyers, help license supporting IP, find funding and distribution partners to take product to market, do all contract negotiation and redline management, support projects in development, and manage collections and royalty streams. Unlike sales reps, we don’t leave once the job starts. Our role throughout development is to nurture that buyer, make them happy, and deliver repeat business opportunities.

  • Exclusive access to requests for proposal from hundreds of repeat business buyers
  • Market intelligence on what buyers are looking for based on relationships, not data analysis
  • Best practices on how to pitch, manage due diligence, and ultimately win the business
  • Established negotiation history, offering more favorable terms and conditions than a boilerplate
  • Opportunities to bid on projects ranging from small outsourcing contracts to large AAA console projects
  • Trade show representation and meeting management
  • Expert guidance through potential Mergers and Acquisitions

“FOG Studios has represented my company for over a decade now. They have been instrumental in closing great deals for us, including all of the Puzzle Quest products. Ed and his team are, at the same time, both extremely professional and extremely approachable – a true pleasure to work with.”

    -Steve Fawkner, CEO Infinite Interactive

“Often, I regret not having met FOG earlier. They have all the contacts, all the connections, all the expertise you could ever need: And every decade they get better and better at what they do. They are the very best there are.”

    -Ronnie Nelis, CEO, Team6 Game Studios BV

“I had worked with FOG at my former company as an employee, so had seen what they could do previously. When I founded my company five years ago, I sought them out and it has been fabulous, both personally and professionally. I continue to grow as a CEO thanks to them.”

    -Vedran Klanac, CEO, Ocean Media

“For a studio trying to cut its figure in this space, FOG delivered us credibility and guidance that was critical. They became our champions on the business development front so we could focus on what we do best: designing products. They continuously delivered us those moments of opportunity and helped prepare us to enter every room with full confidence. It’s a high-character crew that leads with hard-earned wisdom.”

    -Travis Fox, Chief Creative Officer, Raincrow Studios

“I can’t believe how much I learned in just the first few months of working with FOG.”

    -Andrew Lum, CEO, Fugazo

Our Clients

Adamastor Studio
Porto, Portugal
Established 2018
Full Development, Console & VR

Adamastor Studio

Adamastor Studio is a company focused in the development of video games, gamification and digital content for a wide range of platforms such as consoles, PC and mobile. They are currently dedicated to the VR technology, by partnering with Sony for the development of VRock, an immersive music rhythm VR game, winner of the Portuguese Playstation Talents in 2016.

BlackHouse Logo
São Paulo, Brazil
Established 2009
Outsourcing, Game Development, 3D Animation for cinematics & trailers, Motion capture


BlackHouse is a content creation company, focused on 3D animations, high end games and apps. With more than 10 years of existence and passionate professionals, BlackHouse always aim cutting edge technologies to solve problems and deliver the best products / services as possible, from full body motion capture to photogrammetry technologies, putting the techniques beyond the limits.

Tallinn, Estonia
Established 2013
Art Outsourcing, Game Development Unity/Unreal


We are BreezeE, a team of artists and game designers originated in Tallinn, Estonia. Having connected gaming industry veterans and talented artists, we formed a team that provides top-notch quality and effective work. Our experience includes various projects: from small indie games to global and huge commercial projects. Game development and design is what we live and what we breathe. BreezeE connects teams and professionals from all over the world. We are proud of our teams that have worked side by side with the largest publishers and developers from all over the world.

CG-Art Creation JSC
Ho Chi Minh City & Hanoi, Vietnam
Established 2015
Art Outsourcing, Full Game Development (mobile), VR/AR/MR Game/application development

CG-Art Creation JSC

We are a team of young designers, artists and developers who have the knowledge, skills and experience in game/art production field. We always try to provide solutions with high customization ability and adapt to customer’s various needs: game/movie art, animation, game development, VFX..in various engines or platform. As we are based in Vietnam, we have some of the most competitive rates in the industry and can work alongside the creative leads to review our work day by day.

Vancouver, CA
Established 2013
Art Outsourcing


A talented team of 50 artists well versed in top industry tools including Maya, Max, Zbrush, and Photoshop, providing top-notch 2D and 3D game art and animation with an emphasis on environment modeling. Headquartered in Vancouver and with satellite studios in Tokyo and China, DecVan provides cost effective, high-quality imagery for any project.

San Francisco, USA
Established 2000
Licensing Solutions

Dimensional Branding Group

Focused on licensing, business development, and promotion for strategic offerings that drive revenue and strengthen brands. DBG’s portfolio includes hit IPs Temple Run, Skee-Ball, Jenga, Diner Dash, and Deer Hunter and they’ve worked with global publishers including Sony, Miniclip, Social Gaming Network, and Scopely.

DBG has been a strategic licensing partner of FOG for over a decade, with FOG exclusively handling interactive rights associated with DBG’s properties.

Los Angeles, USA
Established 2008
Full Development, Console & VR

Game Mechanic Studios

The Founders and Team Leads have worked on some of the most iconic franchises in the history of gaming, including Command & Conquer, Call of Duty, Ghost Recon, and God of War. The veteran team also has extensive experience satisfying demanding licensors on iconic properties like James Bond, Transformers, Star Trek, and Paranormal Activity. They are consistently ahead of the curve, offering top-tier VR development services in addition to traditional console.

Chicago, USA
Established 2016
eSports Tournament Hosting


Their platform offers eSports play to the masses, with custom events and tournaments catering to gamers of all skill levels and livestreamed for a global audience via Twitch. By livestreaming all entries, they create an army of Twitch influencers out of existing everyday players, allowing them to compete at their leisure and come back for more, day after day. The resulting exposure drives long-term retention, increasing visibility and leading to greater LTV for your game.

Košice, Slovakia
Established 2008
Full Development, Console

Games Farm

Founded in the ashes of former development studios 3D People, Games Farm has established a flexible team of 20+ people. This veteran team possesses decades of experience offering full game development services on AAA and AA titles for next gen console, PC, and handheld platforms. Their long list of successes include the Air Conflicts flight simulation series and the isometric RPG series Heretic Kingdoms, among others.

Gunpowder Games Logo
Costa Mesa, CA
Established 2015
Full Development

Gunpowder Games

Gunpowder Games was founded in 2015 by veteran development director Blaine Smith to create high quality video game entertainment for PC and console. Gunpowder Games develops games utilizing an entirely remote, self-funded, veteran team with foresight, ambition and determination. Gunpowder Games wields incredible developer talent that has worked at Blizzard, Riot, Relic, Amazon, High Moon and many other great studios.

Mons, Belgium
Established 2016
Full Development

Hellion Cat

Hellion Cat is a multi-platform developer of casual & midcore games. Founded in 2016 and based in Mons, Belgium, the team has delivered over a dozen titles, both original development and third-party work. They are also accomplished board game designers. Accomplished in Unity, Flash and HTML 5, they create for PC, Mobile, VR and AR platforms.

Melbourne, Australia
Established 1989
Full Development & Consulting, Console & Mobile

Infinity Plus 2

Steve Fawkner, CEO of Infinity Plus 2, is a Game of the Year award winning industry veteran with over 25 years of game development experience. Steve is the creator of two iconic franchises in the history of gaming: Warlords and Puzzle Quest. Infinity’s games have sold many millions of units worldwide. Likewise, the Infinity staff are all highly experienced industry veterans who know how to deliver quality products on-time and on-budget.

Ironclad Independent Games
London, UK
Established 2018
Full Game Development

Ironclad Independent Games Ltd

Ironclad Independent Games Ltd (IIG) is a spin off of an established Video Game Publishing and Development Studio in London with 30+ years’ experience in game development. The IIG team has been responsible for many high-profile, profitable games including; ‘Scooby Doo’, ‘Doctor Who’ and ‘Starpoint Gemini 2’. Their current development focus is Operation Sea Lion, a WWII based tactical stealth game in the tradition of Commandos.

Treasure Island, USA
Established 2009
Art Outsourcing

Limited Slip Studios

A top tier creative group in support of digital, interactive, game, mobile and emerging sectors. They have contributed art outsourcing and animation services to over 50 IPs and offer R&D, design, production and tech, and in-game animation. Limited Slip offers character pipeline from concept to implementation entirely in your engine, done with style and gusto.

New Man Games
Southeast of England, United Kingdom
Established 2018
Full Game Development

New Man Games

Matthew Nagy, renowned designer of the Die Hard and Alien trilogies on Playstation returns with a reimaging of Sir Arthur Conan Doyle’s Sherlock Homes. Dark Sherlock is set in steampunk Victorian England, where Sherlock’s powers of deduction are combined with a penchant of crazy inventions, puzzle solving and tactical base stealth gameplay.

Zaprešić, Croatia
Established 2006
Full Development

Ocean Media

One of the leading developers in Central Europe, with deep experience in casual and indie genres. Established by Vedran Klanac, lead physics engineer on AAA first person shooter project Serious Sam 2. Ocean Media has shipped over 40 titles as work for hire for top publishers and over 150 SKUs worldwide.

Londrina, Brazil
Established 2009
Live Ops, Full Development

Oktagon Games

Established F2P experts specializing in front and back end live ops services, having replaced full teams for D3P, 505, and Gamebau, among others. They have a proven track record of reducing headcount and cost per head while increasing monetization, improving ROI, and extending the lifecycle of new and mature games. They design F2P games from the ground up with specific long-term plans for expanded content updates and events, driven by in-house KPIs and data analysis.

PUGA Studios
Recife, Brazil
Established 2013
Full Game Development, Art Outsourcing

PUGA Studios

PUGA Studios is the top Brazilian outsourcing company focused on stylized art for games that successfully worked with some top game developer companies, helping them to keep costs down and delivering games with high quality. We’re an experienced game development company founded by people who have 10y+ in the game industry. Our main focus is providing high quality art and full development outsourcing services, always on time.

Harrisonburg, USA
Established 2011
Location-based mobile development

Raincrow Games

Specializing in location-based games built on a foundation of strategy, innovative design, and storytelling. Raincrow’s flagship title, Covens, was named a Top 10 Indie Title at the 2017 Google Indie Festival and aims to shape the future of social and augmented reality mobile gaming while telling a deep tale of magic and witchcraft.

Kiev, Ukraine
Established 2013
Full Development

Red Beat

A 30+ person team, with the core team working together for 15 years on both original and third-party development projects including Halo, Prime World: Defenders, and NBA Playgrounds. They have strong Unity and Unreal engine expertise on PC, mobile and console platforms, and are equally adept at premium and free to play design.

Austin, USA
Established 2013
Development Solutions

Snowden Studios

An insider group of industry-leading veterans and established independent game developers with decades of high-leverage experience, broad acclaim, and multiple Game of the Year awards in design and production. Snowden Studios also had a hand in creating cutting-edge digital distribution and online infrastructure used by major international publishers. They are the industry’s go-to miracle workers for their most difficult challenges – no problem is too complicated and no solution unattainable.

Assen, Netherlands
Established 2001
Full Development

Team6 Studios

Licensed developers for console, handhelds, and mobile platforms, specializing in realistic and fantasy racing games. Team6 has successfully developed for iconic licenses including Monster Jam and Uphill Rush, achieving #1 hits in over 100 countries and winning recognition for exceptional economic achievement, making key strategic decisions to achieve optimal returns.

London, UK
Established 2017
Full Stack Game Development, Co-development

Webellion Ltd.

Webellion is focused on building deep, engaging hard core videogames that draw upon core systems like RTS, but extend those systems in ways that players have been demanding vocally. We listen to audience feedback without losing sight of the fact that the most outspoken individuals do not always speak for the whole. So we test and probe new ideas, proactively engaging with players and being transparent and accountable to them.

Ahmedabad, India
Established 2007
Art Outsourcing


A bleeding edge, innovative, and engaging cross-platform developer and game art studio. Zatun offers quality external game art production services, competitive pricing, and experience, collaborating on 200+ titles with hundreds of top game developers and publishers including 2K, Wargaming, and Ubisoft.

FOG Studios is the top video game agency in the world numerically, statistically and chronologically.


New case study by TheoremReach

November 15th, 2018|

Garik over at TheoremReach wrote a very nice breakdown of game economy design, solutions, and possible over-reliance on banner or video ads. Read the article for yourself and learn more about alternate free-to-play monetization strategies. [...]

In our 40 year history we have mentored over 500 development studios, launching or sustaining the careers of thousands of game development, publishing, and licensing professionals on six continents.


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Did you know that, of all the game development companies that have failed over the years, 69% have died from self-inflicted wounds? Also, that 13% of all statistics you read are completely fabricated? Okay, so [...]

Our Management Team

Ed Dille
Ed DilleChairman & CEO
Ed Dille is the Chairman and CEO of FOG Studios, founded in 1979 as the world’s first videogame agency representing developers, service provides and brand owners to produce award winning interactive games on all platforms in the history of the industry.
Christi Kirchner
Christi KirchnerManaging Partner
Christi Kirchner has worked at FOG Studios for over a decade, starting as the Executive Assistant to the CEO, which included managing an arduous travel and trade show calendar and associated logistics, as well as all back office operations of the company.
Trevor Lawrence
Trevor LawrenceChief Technology Officer
Trevor joined FOG Studios team in 2006 as a Chief Technology Officer. His amazing curiosity and passion about technology started over 25 years ago. As CTO, Trevor manages the companies website, mail servers, data integrity and security, salesforce.com integration and customization, fog client portals and every other technical aspect of the business.
Michael Freeman
Michael FreemanResearch and Acquisitions
Michael Freeman started as a freelance game evaluator and administrative support person in 2004, and joined FOG full time in 2008. A graduate of the Licensing and Merchandising Management Association degree program, and a life-long gamer, Mike has filled a variety of roles, lending his expertise in support of the team wherever it was needed.
L. Joe Hedges
L. Joe HedgesGeneral Counsel
Springboard is an Oklahoma law firm dedicated to providing legal and consulting services on intellectual property matters to clients in the video game, software development, licensing and brand management industries.
Trevor Snowden
Trevor Snowden
Trevor is a highly accomplished executive with extensive experience creating and transforming new, struggling, and existing concepts into blockbusters across all platforms. His long career includes over 50 AAA game credits amassed during high-profile positions at Ubisoft, EA, Activision, and Interplay, among others.
Becky DilleChief Financial Officer
Becky Dille is the CFO of FOG Studios, having served previously as the COO from 1995 to 2001. Becky began her career as a Production Editor at McMillian Publishing in Indiana where she oversaw the publication of dozens of high end computing books. In 1992, she was recruited by Prima Publishing to help establish their Game Strategy Guide division.

Despite our impressive numbers and history, we are a family-owned small business that gives and expects personalized attention and service based on our core principles of fairness, integrity and trust.

Contact Us

If you would like more information regarding work with FOG, please contact the Sales Team

2760 Puu Hoolai, Kihei, HI 96753, United States

1 (215) 704-5796