Paranormal Activity atop the Steam sales chart

Paranormal Activity: The Lost Soul, fully developed for VR from conception to completion by our client Game Mechanic Studios, is out on Steam Early Access now! It's getting overwhelmingly positive feedback from professional reviewers and those in the Steam community brave enough to explore the fully immersive, nightmarish environment. We're extremely proud of Game Mechanic...

Happy 10-Year Anniversary Puzzle Quest!

FOG Studios is extremely honored to be the exclusive agents of Infinity Plus 2 and all things Puzzle Quest. More importantly, we are very proud of Steve Fawkner and his team for continuing to delight players for decades, and we treasure the twenty-year friendship we enjoy with you all. Many thanks to our friends at...

Ed’s newest Under the Hat piece – Polishing your Pitch!

FOG CEO Ed Dille's exhaustive and immensely helpful Under The Hat blog series is back with a new entry on polishing your pitch, drawing on experience from FOG's 38 year history. The post can be found on this website under the FOG Blog tab or on Gamasutra!...

Polishing Your Pitch

We’ve all heard the question – What’s your game about?

After all, that’s why you asked for the meeting in the first place, to be able to answer that question. But if you need to set up a lap top, queue up the dancing bears or perform any other gyrations before you answer the question, then you already come off as unprepared. Don’t get me wrong, visual aids are important, but only after you have established a mindset where the potential buyer wants to see them. So, ideally, you are answering that question clearly and concisely in one minute or less, and thirty seconds is even better. You cannot get there without practicing with others and refining your message.


Uphill Rush (Released)

Get ready for some extreme waterslide action in the world’s craziest water park simulator! Survive as long as you can, perform crazy stunts, and blast through everything in your path! Choose and upgrade a zany variety of rides like bathtubs, sharks, and jet skis. Play other user levels or create your own to challenge players...

FOG attending GDC 2017

The FOG team will be in San Francisco from 2/27-3/3 for GDC and Game Connection! Scheduling a meeting with us is quick and easy - just message us through the request a meeting form and we'll find a time and location that work for you!...

DinoFense (Released)

The uncivilized world is threatening to overrun! Protect your Dino Village from wave after wave of angry cavemen and animals on the beach, in the jungle, or by the volcano. Look around the surrounding VR Environment, take stock of your enemies, and fire away to make it to the end of each wave. Use powerups and the surrounding landscape to your advantage to save your captured dinozens and prove that it’s still the time of the dinosaurs!


Lost Grimoires: Stolen Kingdom (Released)

An alchemist’s apprentice returns home from university to study under a great master. Things go awry when she revisits her family home, where dark secrets and the mystery of her parents’ disappearance lie buried. Solve creative and engaging puzzles across 30 breathtaking, hand-drawn locations, with a robust alchemy system, secrets galore, and captivating hidden object scenes!


SprintR devkits ready for pre-order in Q1 2017

Exis has been making great progress on SprintR in the last few months, and we’re happy to say the preliminary mechanical design is done! Exis founder Peter Kojesta and his team are working on improvements to the electronics, and will be posting many cool new features soon.

In the meantime, they are announcing that the devkits will be ready for pre-order in Q1 2017, and they’ll be shipping them out soon after! Make sure to sign up for the newsletter so you know when these babies are ready to go!